![]() ![]() Inns are the place where the player can exchange resources and later hire mercenaries and heroes. Workshops are used to build siege machines. Stables are required for some types of mounted soldiers, and blacksmiths provide various improvements to units' armour and fighting skills. ![]() Farms can be used to produce cows and also as a place to gather food. Building houses increases the population limit. All types of resources can be carried to the castle. The players usually starts the game with a castle and a few peasants. The main buildings that can be constructed by all three races are houses, farms, blacksmiths, workshops, barracks, stables, towers, walls, gates and inns. All units have health (hit points) but sorcerers also have mana which gradually regenerates when used to cast spells or summon creatures. Wood is gathered by chopping down trees, and gold and stone are gathered by mining. Food can be gathered by harvesting crops, milking cows or killing them for meat, as well as fishing if the map has lakes or rivers. ![]() There are four types of resources a player has to gather: food, wood, stone and gold. The main differences are the types of special buildings and the types of troops available. There are many different buildings and characters player can produce, each depending on which of the three races the player chooses to play as: European, Asian or Arabian. The basic goal is to conquer the neighbouring kingdoms and destroy all traces of them, or destroy their castles, depending on the selected playing mode. The game is a basic real time strategy game that resembles the gameplay of the Age of Empires series. The gameplay is set in a fictional medieval age. ![]()
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